Friday, 18 November 2011

Render of first scene so far

This is what I've done with the room so far, for scene 1.


I UV mapped and textured the floor and cupboard.  I made the floor texture by using a single blcok of colour and added some noise.  I then motion-blurred the noise and liquified it to produced a realistic wood pattern.  Next, I used the burn tool to create the lines, replicate the seams between each plank.  


 Above is the first result, which was too big for my scene- the planks looked too big.  Below is the second attempt, which I have used in my scene.


For the cupboard, I took a picture of an actual cupboard at home, then cloned and manipulated it to produce enough for the entire UV map.  Trying hard not to make it look blurry and repetitive.  I also added a bump map so the dints would have more relief. 

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