At this stage the layout is still a bit rough and there aren't currently any layers to it. This will be a problem for me when I come to animate it, so I'm taking steps to cut some layers out. Another problem arrises when I do this, as there will be cut out shapes all over it, so I'll have to fill them in afterwards. Below is the image as it is now.
To be able to cut out the layers fairly quickly and accurately, I duplicate the channel which shows the greatest level of contrast between the lightest area (the back of the cave) with the darkest area (the front). In this instance it was the red channel, so I duplicated it and then went into the curves level editor and increased the contrast to gain clear definition between the background and the foreground. All though not perfect, it creates a mask I can use to separate the major layers
Now I'm left with this:
I have to fill in the background again.
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